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Project cars 2 setups for online
Project cars 2 setups for online









  1. Project cars 2 setups for online mod#
  2. Project cars 2 setups for online drivers#
  3. Project cars 2 setups for online Patch#

* Road America – pre-race camera tweaked to prevent the camera from clipping with the ground. * Donington – all layouts – fixed an issue where cars would make contact with the left side wall when exiting some garages. * Le Mans – adjusted the 55th garage spot to correct an issue where the cars would hit the pit wall on exiting this spot. * Zolder – fixed a potential ‘landmine’ issue. * Fixed an issue where changes made to Gamepad Advanced Options were not saved. * Fixed an issue where remapping KERS would stop it working. * Fixed an issue where at times the pit crew wouldn’t change the tyre set to the one selected in pit-strategy. Entering these invitational events would cause the player and AI to be in non-matching vehicles. * Fixed an issue where the Modified Cars Pack and Limited Edition DLC Invitationals and Accolades were visible for players who do not own these DLC packs. * If the player’s current contract is a DLC contract and the player uninstalls this DLC, the career season using this DLC contract will finish for the player when entering Dashboard and they will have to pick from valid contract offers to continue (or reinstall the uninstalled DLC). * DLC Career contract emails earned while a DLC was installed, are no longer shown if DLC is then uninstalled. * The player will no longer be offered a contract renewal for a DLC contract, if they’ve since uninstalled that DLC. * Fixed a bug where AI opponents would attempt to use DLC cars that are not installed.

Project cars 2 setups for online drivers#

* Fixed a bug where drivers in a simulated series can all end up with ‘INVALID NAME!’ The tyres will now be changed when at least one tyre is worn down by 25% or more. * Fixed an issue where, if Forced Default Setup is used, the pit crew would not change tyres until they’re completely worn. * Fixed a game crash issue if the client is kicked while typing in the chat box.

project cars 2 setups for online

* Fixed an issue where, if the host is forcing realistic driving assists, the player wasn’t able to toggle the allowed assists on or off while in-race. * Fixed an exploit where a player could be awarded a win by jumping the start. In private races, the timer is 75% of slowest moving car’s lap time. In public races, the timer is 50% of the slowest moving car’s lap time. * NEW – ‘Allow Ghosted Vehicles’ option added so that the lobby admin can decide if he wants vehicles ghosted or not when they drive the wrong way. * NEW – Option to set race length by time (also available in Quick Race). The Lobby admin can opt to force a single pitstop during any race. Kicked players will be auto-kicked if they attempt to rejoin the same multiplayer session. The host of an online game can now select to immediately kick a player from the server.

project cars 2 setups for online

Project cars 2 setups for online Patch#

Project CARS – PC Patch 6.0 – Release notes The PC version is about to go live on Steam, and with that, here are the full release notes.

Project cars 2 setups for online mod#

  • A2A Simulations AC Addon Announcements ArmA 3 Assetto Corsa AUTOMOBILISTA AUTOMOBILISTA - MOTORSPORTS SIMULATOR BETA Bohemia Interactive Build Car Combat Simulator DCS World DCS World 2 DLC Eagle Dynamics Early Access Elite Dangerous ETS2 Euro Truck Simulator 2 Flight Sim Flight Simulator X Frontier Developments FSX Inside SimRacing tv iR iRacing ISI Kunos Simulazioni Mod netKar Pro Other Simulators Patch pCARS PiBoSo Pre-Alpha Project CARS R3E Raceroom Racing Experience Real Racing Reiza Studios Releases rf2 rFactor2 Rise of Flight Screenshot SCS Sim Racing SoftWare Space Sim STEAM Tracks Trailers Transport Simulator Update Video WIP X-Motor Racing XMR.










  • Project cars 2 setups for online